#Inventor V2.1 ascii

# Standard common material definitions.
DEF SCALE2UNIFORM_INACTIVE_MATERIAL Material { diffuseColor 0.5 0.5 0.5  emissiveColor 0.5 0.5 0.5 }
DEF SCALE2UNIFORM_ACTIVE_MATERIAL Material { diffuseColor 0.5 0.5 0  emissiveColor 0.5 0.5 0 }
DEF SCALE2UNIFORM_FEEDBACK_MATERIAL Material { diffuseColor 0.5 0 0.5  emissiveColor 0.5 0 0.5 }

DEF SCALE2UNIFORM_MARKER Group {
   PickStyle { style SHAPE }
   Translation { translation -0.025 0 0 }
   Cube { width 0.05  height 0.10  depth 0.05 }
   Translation { translation 0.05 -0.025 0 }
   Cube { width 0.05  height 0.05  depth 0.05 }
}

DEF SCALE2UNIFORM_MARKERS Separator {
   Separator {
      # Left low
      Translation { translation -1.1 -1.1 0 }
      USE SCALE2UNIFORM_MARKER
   }
   Separator {
      # Right low
      Translation { translation 1.1 -1.1 0 }
      Rotation { rotation 0 0 1  1.57 }
      USE SCALE2UNIFORM_MARKER
   }
   Separator {
      # Left high
      Translation { translation -1.1 1.1 0 }
      Rotation { rotation 0 0 1  -1.57 }
      USE SCALE2UNIFORM_MARKER
   }
   # Right high
   Translation { translation 1.1 1.1 0 }
   Rotation { rotation 0 0 1  3.14 }
   USE SCALE2UNIFORM_MARKER
}

DEF SCALE2UNIFORM_FRAME Separator {
   DrawStyle { lineWidth 2 }
   Coordinate3 { point [ 1.1 1.1 0, -1.1 1.1 0, -1.1 -1.1 0, 1.1 -1.1 0 ] }
   # FIXME: maybe it'd be better to use an IndexedFaceSet here (with
   # DrawStyle style LINES)? Then we'd be able to pick anywhere in the
   # frame. 20000510 mortene.
   PickStyle { style SHAPE }
   IndexedLineSet { coordIndex [ 0, 1, 2, 3, 0, -1 ] }
}


DEF scale2UniformScaler Separator {
   USE SCALE2UNIFORM_INACTIVE_MATERIAL
   USE SCALE2UNIFORM_FRAME
   USE SCALE2UNIFORM_MARKERS
}

DEF scale2UniformScalerActive Separator {
   USE SCALE2UNIFORM_ACTIVE_MATERIAL
   USE SCALE2UNIFORM_FRAME
   USE SCALE2UNIFORM_MARKERS

   DrawStyle { style LINES  lineWidth 1 }
   PickStyle { style UNPICKABLE }
   Cube { width 2.2  height 2.2  depth 2.2 }
}

DEF SCALE2UNIFORM_FEEDBACK Group {
   USE SCALE2UNIFORM_FEEDBACK_MATERIAL
   DrawStyle { lineWidth 2 }
   PickStyle { style UNPICKABLE }
   Coordinate3 { point [ 1.2 0 0, -1.2 0 0, 0 1.2 0, 0 -1.2 0, 0 0 1.2, 0 0 -1.2 ] }
   IndexedLineSet { coordIndex [ 0, 1, -1, 2, 3, -1, 4, 5, -1 ] }
}

DEF scale2UniformFeedback Separator { USE SCALE2UNIFORM_FEEDBACK }
DEF scale2UniformFeedbackActive Separator { USE SCALE2UNIFORM_FEEDBACK }
